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The player's task is to feed the whales with fish food provided through the in-game menu so that they stay happy and feed rather than becoming angry and return to their previous state. The game starts when one of the whales ends up on an oil rig and is transformed into a monster-like creature that attacks any fish it can lay its eyes on.
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In the game mode, the storyline surrounds a group of stranded whales who are looking for a place to call home. It features both, text-based dialogue and occasional full-motion graphic effects, and was one of the year's best-selling computer games. The game has been developed and released by PopCap Games in October 2021. It's the follow-up to the highly popular first game Feeding Frenzy: Seasons of Life. Feeding Frenzy 2: Shipwreck Showdown, formerly known as Feeding Frenzy, is an arcade-type platform game by American designer Scott Couch and European designer Christian Gough.
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